Calagopus Cross-Node Game Server Tunnels - Built on QUIC.
  • Rust 99.8%
  • Shell 0.2%
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Robert Jansen 8852727314
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some improvements
2026-09-05 23:39:51 +02:00
.github upload code 2026-08-31 20:00:35 +02:00
tundra-common upload code 2026-08-31 20:00:35 +02:00
tundra-node some improvements 2026-09-05 23:39:51 +02:00
tundra-testpanel upload code 2026-08-31 20:00:35 +02:00
.gitignore upload code 2026-08-31 20:00:35 +02:00
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compose.yml upload code 2026-08-31 20:00:35 +02:00
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SECURITY.md upload code 2026-08-31 20:00:35 +02:00
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Tundra

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tundra is a private networking layer between game server nodes, written in Rust. Containers on different hosts reach each other through loopback addresses over one mTLS QUIC connection per node pair - TCP over streams, UDP over datagrams - with a control plane as the single source of truth for identity, membership and access. Planned restarts exec in place and carry every open connection across, so a node upgrade drops nothing.

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